My first 2D game in Godot 4.4

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2025-08-18 19:39:33 -04:00
commit 35600f72f9
83 changed files with 2512 additions and 0 deletions

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monster.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://5dgdagljfax1"]
[ext_resource type="Script" uid="uid://btk7g8n7jstwp" path="res://monster.gd" id="1_mrqeg"]
[ext_resource type="PackedScene" uid="uid://ogik4s70pgwl" path="res://characters/slime/slime.tscn" id="2_ga5te"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vr0w3"]
radius = 45.815
height = 114.012
[node name="Monster" type="CharacterBody2D"]
collision_layer = 2
collision_mask = 3
script = ExtResource("1_mrqeg")
[node name="Slime" parent="." instance=ExtResource("2_ga5te")]
unique_name_in_owner = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -32)
rotation = -1.57878
shape = SubResource("CapsuleShape2D_vr0w3")