[gd_scene load_steps=4 format=3 uid="uid://daagdf86t4bjn"] [ext_resource type="Script" uid="uid://dl331nhv6dm0l" path="res://gun.gd" id="1_dk5gl"] [ext_resource type="Texture2D" uid="uid://cswb5do8rrj7q" path="res://pistol/pistol.png" id="1_vk1bi"] [sub_resource type="CircleShape2D" id="CircleShape2D_dk5gl"] radius = 356.051 [node name="Gun" type="Area2D"] collision_layer = 0 collision_mask = 2 script = ExtResource("1_dk5gl") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_dk5gl") [node name="Pivot" type="Marker2D" parent="."] [node name="Pistol" type="Sprite2D" parent="Pivot"] position = Vector2(85, 0) texture = ExtResource("1_vk1bi") [node name="Barrel" type="Marker2D" parent="Pivot/Pistol"] unique_name_in_owner = true position = Vector2(25, -11) [node name="Timer" type="Timer" parent="."] wait_time = 0.33 autostart = true [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]