[gd_scene load_steps=4 format=3 uid="uid://beit5tp4qdcsg"] [ext_resource type="Texture2D" uid="uid://b7rhtttevhxtj" path="res://characters/ground_shadow.png" id="1_4ec4t"] [ext_resource type="Texture2D" uid="uid://caqfk2xng5v5u" path="res://trees/pine_tree.png" id="2_fou4c"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dtvk7"] radius = 16.0 height = 48.0 [node name="StaticPineTree" type="StaticBody2D"] [node name="GroundShadow" type="Sprite2D" parent="."] modulate = Color(0.299547, 0.299547, 0.299547, 1) position = Vector2(0.562503, -9) scale = Vector2(0.819941, 0.692308) texture = ExtResource("1_4ec4t") [node name="PineTree" type="Sprite2D" parent="."] position = Vector2(0, -75) texture = ExtResource("2_fou4c") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(1, -22) shape = SubResource("CapsuleShape2D_dtvk7")