[gd_scene load_steps=4 format=3 uid="uid://luwdantua0vh"] [ext_resource type="Script" uid="uid://b1og3ublo2loc" path="res://bullet.gd" id="1_v8qja"] [ext_resource type="Texture2D" uid="uid://dftkbqwsfd68r" path="res://pistol/projectile.png" id="2_t4vbm"] [sub_resource type="CircleShape2D" id="CircleShape2D_2b2rl"] radius = 15.0333 [node name="Bullet" type="Area2D"] top_level = true collision_layer = 0 collision_mask = 3 script = ExtResource("1_v8qja") [node name="Projectile" type="Sprite2D" parent="."] position = Vector2(-11, -1) texture = ExtResource("2_t4vbm") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_2b2rl") [connection signal="body_entered" from="." to="." method="_on_body_entered"]