My first 3D game with Godot 4.4

This commit is contained in:
2025-08-18 18:48:02 -04:00
commit aef6af1eca
89 changed files with 10495 additions and 0 deletions

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mob/bat/bat_mob_mat.tres Normal file
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://vxjmb87ocrs3"]
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[resource]
resource_local_to_scene = true
resource_name = "bat_mat"
cull_mode = 2
albedo_texture = ExtResource("1_sri6l")
roughness = 0.427273

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mob/bat/bat_model.glb Normal file

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mob/bat/bat_model.glb.import Normal file

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path.etc2="res://.godot/imported/bat_model_bat_palette.png-7ad9c3c193e1d543015fac56e3d622e5.etc2.ctex"
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"vram_texture": true
}
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[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0