My first 3D game with Godot 4.4

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2025-08-18 18:48:02 -04:00
commit aef6af1eca
89 changed files with 10495 additions and 0 deletions

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dr7gyunhpjiwf"]
[ext_resource type="Shader" path="res://mob/smoke_puff/material/inner_smoke.gdshader" id="1_6ucfb"]
[resource]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("1_6ucfb")
shader_parameter/albedo = Color(1, 0.537255, 0.792157, 1)
shader_parameter/progress = 0.0
shader_parameter/smoothness = 0.01
shader_parameter/ease = 2.0
shader_parameter/base_scale = 1.1
shader_parameter/deformation_scale = 1.0
shader_parameter/texture_offset = 0.1
shader_parameter/fresnel_offset = 0.5
shader_parameter/global_alpha = 0.0