My first 3D game with Godot 4.4

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2025-08-18 18:48:02 -04:00
commit aef6af1eca
89 changed files with 10495 additions and 0 deletions

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player/bullet_3d.tscn Normal file
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[gd_scene load_steps=4 format=3 uid="uid://ct6nuuuphybba"]
[ext_resource type="Script" uid="uid://cjqjeylpmrmth" path="res://player/bullet_3d.gd" id="1_hgguu"]
[ext_resource type="PackedScene" uid="uid://b2dxu3lnx1jx5" path="res://player/projectile/projectile_3d.tscn" id="1_kixxk"]
[sub_resource type="SphereShape3D" id="SphereShape3D_hgguu"]
radius = 0.238564
[node name="Bullet3D" type="Area3D"]
top_level = true
collision_mask = 3
script = ExtResource("1_hgguu")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_hgguu")
[node name="Projectile3D" parent="." instance=ExtResource("1_kixxk")]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]