[gd_scene load_steps=4 format=3 uid="uid://b2dxu3lnx1jx5"] [ext_resource type="PackedScene" uid="uid://o1s0yu8jt5h4" path="res://player/projectile/projectile_model.glb" id="1_ndq6i"] [ext_resource type="Shader" uid="uid://b4wc5wsyakc0a" path="res://player/projectile/projectile.gdshader" id="2_chfaf"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_htc8w"] render_priority = 0 shader = ExtResource("2_chfaf") shader_parameter/tail_color = Color(0.863943, 0.713942, 0.177483, 1) shader_parameter/head_color = Color(0.700086, 0.267569, 6.73831e-07, 1) [node name="Projectile3D" instance=ExtResource("1_ndq6i")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) [node name="Projectile" parent="." index="0"] material_override = SubResource("ShaderMaterial_htc8w")