From 14f6788a229738c4782fba4bae4995072e948a27 Mon Sep 17 00:00:00 2001 From: Elaina Claus Date: Sat, 13 Sep 2025 14:41:09 -0400 Subject: [PATCH] renaming things to a hungarian style and adding "types" --- src/stage2/stage2.nasm | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/src/stage2/stage2.nasm b/src/stage2/stage2.nasm index 809a2ae..be99189 100755 --- a/src/stage2/stage2.nasm +++ b/src/stage2/stage2.nasm @@ -39,7 +39,7 @@ begin_text: ALIGN 16, db 0x90 init: cli ; We do not want to be interrupted - mov [u8BootDrive], dl ; copy boot_drive to globals + mov [u8_BootDrive], dl ; copy boot_drive to globals mov ax, __STAGE2_SEGMENT ; set all our segments to the configured segment, except es mov ds, ax ; * @@ -137,7 +137,7 @@ main: mov word [mbr_ptr], ax push ax ; dst - movzx ax, byte [u8BootDrive] + movzx ax, byte [u8_BootDrive] push ax ; boot_drive __CDECL16_CALL read_mbr, 2 ; fill mbr buffer @@ -146,7 +146,7 @@ main: mov word [vbr_ptr], ax push ax ; dst - movzx ax, byte [u8BootDrive] + movzx ax, byte [u8_BootDrive] push ax ; boot_drive __CDECL16_CALL read_vbr, 2 ; fill vbr buffer @@ -291,7 +291,7 @@ read_vbr: %ifnmacro __REFLAT_DS_ES %macro __REFLAT_DS_ES 0 cli ; no interrupts - lgdt [((__STAGE2_SEGMENT << 4) + unreal_gdt_info)] ; load unreal gdt + lgdt [((__STAGE2_SEGMENT << 4) + UnrealGdtInfo)] ; load unreal gdt mov eax, cr0 or eax, 1 ; set pmode bit @@ -315,7 +315,7 @@ read_vbr: %ifnmacro __REFLAT_ES %macro __REFLAT_ES 0 cli ; no interrupts - lgdt [((__STAGE2_SEGMENT << 4) + unreal_gdt_info)] ; load unreal gdt + lgdt [((__STAGE2_SEGMENT << 4) + UnrealGdtInfo)] ; load unreal gdt mov eax, cr0 or eax, 1 ; set pmode bit @@ -339,7 +339,7 @@ EnterUnrealMode: __CDECL16_PROC_ENTRY cli ; no interrupts .func: - lgdt [((__STAGE2_SEGMENT << 4) + unreal_gdt_info)] ; load unreal gdt + lgdt [((__STAGE2_SEGMENT << 4) + UnrealGdtInfo)] ; load unreal gdt mov eax, cr0 or eax, 1 ; set pmode bit @@ -412,7 +412,7 @@ define_cstr BootTarget, "BOOT BIN" ; set to boot_drive passed from BIOS almost first thing in init align 4, db 0 -u8BootDrive: +u8_BootDrive: db 0x00 align 16, db 0 @@ -421,10 +421,10 @@ IntToHex_table: ; see docs/gdt.txt for a quick refresher on GDT align 16, db 0 -unreal_gdt_info: - unreal_gdt_size: dw (unreal_gdt_end - unreal_gdt_start) - 1 - unreal_gdt_ptr: dd ((__STAGE2_SEGMENT << 4) + unreal_gdt_start) -unreal_gdt_start: +UnrealGdtInfo: + g_u16_UnrealGdt_size: dw (UnrealGdtEnd - UnrealGdtStart) - 1 + g_pF_UnrealGdtPtr: dd ((__STAGE2_SEGMENT << 4) + UnrealGdtStart) +UnrealGdtStart: ; entry 0 (null descriptor) dq 0 ; first entry is null @@ -441,14 +441,14 @@ unreal_gdt_start: db 1001_0010b ; Access Byte: Present, ring0, S = 1, data (0), non-confirming, writable, present db 1000_1111b ; Flags: GR = 4KiB, attr = <16-bit/?/?>, Granularity = 4KiB & 16:19 of limit db 0x00 ; Base Address(31:24) -unreal_gdt_end: +UnrealGdtEnd: align 16, db 0 -gdt32_info: - gdt32_size: dw (gdt32_end - gdt32_start) - 1 - gdt32_ptr: dd ((__STAGE2_SEGMENT << 4) + gdt32_start) -gdt32_start: - dq 0 +Gdt32Info: + gdt32_size: dw (Gdt32End - Gdt32Start) - 1 + gdt32_ptr: dd ((__STAGE2_SEGMENT << 4) + Gdt32Start) +Gdt32Start: + dq 0 ; null segment .gdt32_code: dw 0xFFFF ; code segment (RX) dw 0x0000 @@ -477,7 +477,7 @@ gdt32_start: db 1001_0000b ; Access: readable, not writable db 1100_1111b ; 4KB granularity, 32-bit db 0x00 -gdt32_end: +Gdt32End: align 16,db 0 BUILD_NASM_VER: