update notes on unreal entry
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@@ -171,7 +171,10 @@ main:
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call GetMemoryMap
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print_string MemoryMap_OK_info
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; enter unreal mode (16 bit code, 32 bit flat memory model)
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; enter unreal mode (enter PM w/ 16 bit code, 32 bit flat memory model & return to real)
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; ds, es will be set to the 64KiB STAGE2_SEGMENT, fs/gs will be flat/huge memory (4GiB)
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; use __REFLAT macros to re-flat ds/es for easy transfers to >1MiB
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; NOTE: if you modify a segment register you will need to re-unreal it
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call EnterUnrealMode
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print_string UnrealMode_OK_info
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