rename __CDECL16_ENTRY and EXIT
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@@ -264,7 +264,7 @@ hcf:
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ALIGN 4, db 0x90
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EnterUnrealMode:
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__BOCHS_MAGIC_DEBUG
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__CDECL16_ENTRY
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__CDECL16_PROC_ENTRY
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cli ; no interrupts
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.func:
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lgdt [((__STAGE2_SEGMENT << 4) + unreal_gdt_info)] ; load unreal gdt
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@@ -301,7 +301,7 @@ EnterUnrealMode:
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; to easily access data outside of 64KiB boundries using ds/es addressing
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__TINY_DS_ES
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__CDECL16_EXIT
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__CDECL16_PROC_EXIT
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ret
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end_text:
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