My first 2D game in Godot 4.4
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23
characters/happy_boo/square_modification_stack.tres
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23
characters/happy_boo/square_modification_stack.tres
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[gd_resource type="SkeletonModificationStack2D" load_steps=3 format=3 uid="uid://dtf0pmja4mcaa"]
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[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_7lb5u"]
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target_nodepath = NodePath("FootLIK")
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flip_bend_direction = true
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joint_one_bone_idx = 1
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joint_one_bone2d_node = NodePath("Center/UpperLegL")
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joint_two_bone_idx = 2
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joint_two_bone2d_node = NodePath("Center/UpperLegL/LowerLegL")
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editor/draw_gizmo = false
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[sub_resource type="SkeletonModification2DTwoBoneIK" id="SkeletonModification2DTwoBoneIK_h82yt"]
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target_nodepath = NodePath("FootRIK")
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joint_one_bone_idx = 4
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joint_one_bone2d_node = NodePath("Center/UpperLegR")
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joint_two_bone_idx = 5
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joint_two_bone2d_node = NodePath("Center/UpperLegR/LowerLegR")
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[resource]
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enabled = true
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modification_count = 2
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modifications/0 = SubResource("SkeletonModification2DTwoBoneIK_7lb5u")
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modifications/1 = SubResource("SkeletonModification2DTwoBoneIK_h82yt")
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