9 lines
226 B
GDScript
9 lines
226 B
GDScript
extends Node2D
|
|
|
|
|
|
func _ready():
|
|
%Smoke.material.set_shader_parameter("texture_offset", Vector2(randfn(0.0, 1.0), randfn(0.0, 1.0)))
|
|
%AnimationPlayer.play("explosion")
|
|
await %AnimationPlayer.animation_finished
|
|
queue_free()
|