early allocator prototypes

This commit is contained in:
2025-09-04 17:49:57 -04:00
parent 28b23b9ce2
commit c10394a0cd

View File

@@ -0,0 +1,66 @@
%ifndef __INC_ARENA_ALLOC_FUNC
%define __ARENA_HEAP_START 0x8000
%define __ARENA_HEAP_SIZE 0x6000 ; 0x8000 -> 0xE000 = 24KiB of Heap
struc ArenaStateStruc_t
.start resw 1
.end resw 1
.mark resw 1
endstruc
; void arena_init(void *mem, size_t bytes)
;
arena_init:
__CDECL16_ENTRY
.func:
.endp:
__CDECL16_EXIT
ret
; size_t align_up(size_t x, size_t a)
arena_align_up:
__CDECL16_ENTRY
.func:
; align the mark to the nearest specified alignment
.endp:
__CDECL16_EXIT
ret
; void* arena_alloc(void* a, size_t bytes, size_t align)
arena_alloc:
__CDECL16_ENTRY
.func:
; remove bytes from pool and increment mark to the new cursor location
; return a pointer to the begining of allocated segment
.endp:
__CDECL16_EXIT
ret
arena_mark:
__CDECL16_ENTRY
.func:
; return the current location of the 'cursor' in the allocator
.endp:
__CDECL16_EXIT
ret
arena_reset_to:
__CDECL16_ENTRY
.func:
; rewind the arena to a previously marked point
.endp:
__CDECL16_EXIT
ret
arena_reset:
__CDECL16_ENTRY
.func:
; reset the entire heap to a fresh state
.endp:
__CDECL16_EXIT
ret
%endif
%define __INC_ARENA_ALLOC_FUNC