Files
ShootahGame2D/pistol/muzzle_flash/muzzle_flash.gd

12 lines
396 B
GDScript

extends Node2D
@onready var sprite = %Sprite
func _ready():
var tween = create_tween().set_parallel(true).set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_BACK)
tween.tween_property(sprite, "position:x", 16.0, 0.25)
tween.tween_property(sprite, "scale", Vector2.ONE * 1.25, 0.25)
tween.tween_property(sprite, "modulate:a", 0.0, 0.25).set_delay(0.1)
tween.chain().tween_callback(queue_free)